ugh, that apple vision pro thing

by Author

So, I heard about this Apple Vision Pro thing, right? It’s supposed to plunge you into some immersive world of whatever magical nonsense, but wait—get this—it’s so ridiculously heavy you can hardly keep it on for more than 30 minutes. Seriously? They think we’re supposed to enjoy a ‘game’ in just half an hour, give or take? I’d rather just stare at a wall until it becomes interesting by sheer boredom or hit my head with a rubber mallet for a headache less painful than lugging that monstrosity.

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But hey, maybe they’re banking on everyone miraculously having necks made of steel or maybe some kind of new vertebrae that the masses missed in biology class.

And let me talk about the games, or should I say ‘tech demos’—that’s some fancy lingo for, ‘we haven’t found anything actually worth your time and money yet, but here’s this!’ They probably expect you to keep buying this overpriced headband hoping the next update will have a single real game that doesn’t make you instantly regret your life choices. When does a so-called innovation stop being futuristic and start being just bad design?

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Honestly, if that’s considered the apex of gaming evolution, then the entire gaming industry should take its head out… of who knows where. But wait, no—don’t fix it; it’s much more entertaining watching this from the sidelines. Anyway, I’m done. Whatever. If you need more incoherent rants about tech that doesn’t live up to the absurd marketing hype, just find more electronics jewels here.

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